

PATH FINDER CAR DRIVER
When a vehicle has more than one method of propulsion, it may also have more than one maximum speed.ĬMB and CMD: The CMB an CMD before the driver modifies it with his driving check modifier.Īcceleration: This is how fast a vehicle can increase its speed each round. Maximum Speed: This is the fastest that a vehicle can move.

This is the vehicle’s save before the driver modifies it with his driving check. All of the vehicle’s saving throws ( Fortitude, Reflex, and Will) have the same value. They have their own statistics.īase Save: Each vehicle has a base save modifier. A vehicle’s hit points do not factor in its method of propulsion or the driving device. When a vehicle reaches the hit point total in the parentheses, it is broken. Hp: While a vehicle can be attacked in combat, it is often hard to significantly damage large vehicles. If the vehicle is not in motion, it has an effective Dexterity of 0 (–5 penalty to AC), and an additional –2 penalty to its AC. The AC assumes the vehicle is in motion and the driver has not modified the AC with his driving skill. These are not included in the cost of the vehicle, nor are additions like rams or siege engines.ĪC and Hardness: This is the AC and harness of the vehicle. Sometimes the description or the weapons section provides possible modifications for the vehicles. Squares: The typical size of the vehicle is measured in a number of squares, followed by the standard configuration of those squares.Ĭost: The vehicle’s cost in gp. Size and Type: Divided into land, sea, and air.
